If you’ve waltzed onto the GoldenEye boards or taken a brief look at the rankings since February 23, you’ll notice a trend amongst the top players. 6 of the 7 most recent world records have been Control Agent after new, more consistent strategies have been found to make Natalya’s 17 second escape far more consistent. It all started when Ilari Pekkala tied 3:58, which was previously considered to be a god-tier time in April 2009 (David Clemens). 5 days later, 8th place player Jimmy Bauer came out of left field and posted 3:58 as well, prompting others to play it and try for that elusive 3:57 untied. Ryan White promptly tied 3:58 during a live wodahs-reklaw Mumble broadcast. This flurry of record-ties prompted formerly-retired and current champion Rayan Isran to get 3:57 within an hour’s playtime, and now 3 people have tied 3:57 in the past few days. The race to 3:56 is on.
What has happened, you ask? The beginning lift can be warped, thus saving around a half a second; you can now destroy the drone room mainframe and glass mainframe without ever leaving Natalya’s area (exploiting the mine-through-walls glitch); you can shoot Natalya in a way that lures her closer to the stairs after Objective B completes; endings of 17 seconds or better can now be done on an infinitely more consistent basis, thus yielding more legitimate runs and chances at 3:59 or lower.
The Elite is fortunate to be a well-glued community. Instead of many players playing many different levels, many of the top players tend to stick to one level, obliterate their old times and move on, leaving knowledge learned to the players that come after them. It wasn’t long ago that 3:59 was considered an amazing time, but now it is sitting at a fragile 90 points and unacceptable for most top tier players.
In a quote stolen from rwhitegoose at AGDQ 2014, the Elite hivemind sticks together and we all suffer from a case of monkey-see-monkey-do. The first monkeys, however, are the pioneers and cornerstones of the Elite community and must be recognized for their efforts and time invested to make the strategies usable for all of us.
In “other” news, which by no means is meant to be a degrading comment to the rest of the community, we’ve seen Jimmy Bauer return to action by posting that extremely elusive Statue Agent 2:18, thus completing the 2:18 sweep which began in March 2008 on 00 Agent by Bryan Bosshardt. Karl Jobst is furiously climbing the ranks, posting an insane amount of world records and now sits a measily 11 points out of 10th (Shawn Johnson) as of this writing, and 100 points behind me in 9th. The other big mover this year has been Eise Smit, who now sits in 10th place in overall time, just 5 seconds away from the elusive 1:15:59 overall time. The unknown ninja Luke Pettit also made his presence felt by scoring Frigate Secret Agent 1:00, a record formerly choked away in 2012 by David Clemens and gotten by Luke only after an extreme amount of hours, and 3 completed 1:01s. Lastly, Canadian superstar Michael “Mouser” Kirkness, famous for being the man to tie Bunker 1 Agent 0:17 and Runway Agent 0:22, has made a big comeback after returning from hibernation.
Player of the Month, February 2014
This month’s award goes to Jimmy Bauer! For completing the Statue WR sweep including an untied 2:18 on Agent, plus a very impressive Control Agent 3:58 (which he’s since improved to 3:57!)
February 11, 2014 will forever be a historic date within the-elite, for it is on that date when GoldenEye 007 speedrunner and workhorse extraordinaire completed Depot Dark License to Kill (DLTK) becoming the first man to beat Goldeneye’s 20 levels on all difficulties; Agent, Secret Agent, 00 Agent, License to Kill and Dark License to Kill. DLTK is a 007 mode in the game with all enemy settings maxed. This mode is absurdly difficult and is a premiere challenge in any video game; effectively requiring at least 10 headshots to kill any guard, whereas any shot fired at Bond will almost certainly kill him. Beating any level on DLTK can take dozens, if not hundreds of hours of attempts, strategizing and planning. Not to mention the standard License to Kill (LTK) mode is not much easier. Bozon’s full completion of every level on every category is a truly incredible gaming achievement.
Bozon’s journey began in 2006 when he joined the-elite, to speedrun Goldeneye’s normal modes. Later that year, he beat his first DLTK level, Statue. At the time, three levels, Streets, Train and Silo had not been completed by anyone; many believing they were impossible. By mid 2008, Bozon had completed 13 of 20 levels on DLTK. A huge milestone came in April 2013 when, after 330 hours of play, Bozon became the first person (and still the only) to ever beat Silo DLTK. Bozon rounded out his completed 20 by beating Streets, Jungle and Depot this year. His feat is a great testament to the passion typical of many great Goldeneye and Perfect Dark players at the elite, playing the game for over 8 years with dedication, desire and heart.
Bozon has made a playlist of his DLTK completions available here; a necessary watch if you are into extremely difficult video game challenges!
Bozon currently holds 11 of the 20 DLTK World Records, 6 LTK World Records, and 2 normal mode World Records.
It was early Sunday morning, around 3:30am local time, when eliters finally took the stage at Awesome Games Done Quick 2014. Alex Anderson and Ryan White speedran GoldenEye 007 using 2.X control styles in World Record time of 24:01. Bryan Bosshardt followed this up with a stellar Perfect Dark Perfect Agent 58:34, cutting the 1 hour time; something only the Bossman himself, as well as dual champion Rayan Isran have been able to do. Not to be outdone, Ryan Lockwood clutched a legendary GoldenEye 007 multiplayer victory in a 19-19 ending vs the other three gamers. Derek Clark and Trent Hovis provided insightful couch commentary while the two games raised well over $15 000 for the Prevent Cancer Foundation in donation incentives.
All in all, the unanimous feeling among eliters was that this was the biggest moment in elite history. Incredible gameplay and commentary broadcast to an audience around 50 000 viewers gave huge exposure and cemented the elite’s reputation as a premiere speedrun community among the gaming world. Congratulations to all eliters who had a helping hand in making this happen!
While many people spent their holiday time with family, Ryan Lockwood was working hard to score big Goldeneye records on Twitch. His Christmas Day accomplishment has excited the Goldeneye community.
The 22-year-old from Key West, FL spent much of his time at the 2013 Virginia Meet trying for Silo Agent 1:01. He finally became the 5th player to earn this time on December 22nd. Just three days after nailing that record, he managed to hit an even bigger record. Lockwood must have been on Santa’s really, really nice list, as he hit Streets Agent 1:12. He is the first player to tie the world record set by Marc Rützou in 2012. Prior to this Christmas Day shocker, Rützou held seven untied world records, including a sweep on Train. By tying him, Lockwood showed everybody he can live up to his potential.
It wasn’t exactly one of the usual suspects of Rayan Isran, David Clemens or Bryan Bosshardt who first managed to tie the #3 ranked Rutzou. Lockwood is currently ranked 48th in the world at Goldeneye. This record shows once again that even the best world records can be achieved by players anywhere on the ranks. Cliff Hampton isn’t even in the top 50, yet he has the honor of holding an untied with Runway 00 Agent 0:35.
In hitting 1:12, Ryan skipped over the former World Record mark of 1:13 from his previous PR of 1:14. His time has since been met with critical acclaim from numerous Eliters. Sixth ranked Goldeneye veteran Ryan White (RWhiteGoose) commented, “Lockwood has cemented his place as a true legend.” Many of Ryan’s fellow players were in awe after witnessing his remarkable achievement.
In other GE news, Jim Barrett scored 5 PRs to enter the top 10 for the first time since 2007.
Contributed by Corey Stolzenbach
(This is Derek) – Most of the regulars know I spend a lot of time working on a music blog and scouring the web for interesting music. Rarely does this hobby overlap with my older passion (GoldenEye 007 / this website / arguing over the internet), but when it does the results are interesting. Couldn’t resist.
From a rando Cleveland producer, I present to you an “instrumental” beat that’s positively stuffed with GoldenEye samples. Primarily, a mixture of shrieks and howls from people taking bullets; appropriate enough for the style (crunk/trap/hip-hop). So… who’s gonna lay down vocals on it?
I’ve made a few improvements to the rankings, most noticeably to the header of the page.
If you’re logged in, you can hover your name in the top right to reveal a menu. You can now set your timezone and your preferred date format (mm/dd/yyyy or dd/mm/yyyy).
If you notice anything broken or something displaying incorrectly please let me know.
Today marks 1 month of new rankings! To celebrate, here are some statistics about our usage.
There are 54,054 times in the database.
50,481 (93.39%) are current PRs.
3,451(6.38%) are old PRs.
122 (0.26%) are deleted but still remain in the database.
(percentages don’t add to 100% due to rounding)
2,318 times (4.28%) have videos.
436 times (0.80%) have comments.
6,172 times (11.42%) have a date achieved.
49,683 times (91.91%) have the system field not set (ie. Unknown).
2,771 times (5.13%) are NTSC.
1,600 times (2.96%) are PAL.
Axel Zakrisson has the most times with 737 (most are old PRs).
Bryan Bosshardt is second with 388.
Wouter Jansen is third with 351.
Axel Zakrisson has the most videos with 333.
Bryan Bosshardt is second with 126.
Ryan Dwyer is third with 107.
Bryan Bosshardt has commented on 126 of his times.
Henning Blom has commented on 95.
Alex Anderson has commented on 60.
There are 652 users.
49 users have logged in since launch.
26 use 1.2.
7 use 1.1.
619 haven’t set their control style in their profile.
351 play GoldenEye.
467 play Perfect Dark.
166 play both games.
It was a few weeks before Christmas. A little boy was on his way to the mall with his mother. The boy was excited because this was the first time he would meet Santa. He was looking forward to telling Santa what he wanted for Christmas, but he couldn’t decide. “Mom, what should I ask Santa for?” The boy’s mother didn’t want to answer his question. After all, part of the fun of visiting Santa is seeing what your child wishes for. She replied, “Think about what you want more than anything else, but don’t tell anyone except Santa.” The boy stared out the car window in deep thought as his mind ran wild with ideas.
Before long, the boy was waiting in line to sit on Santa’s lap. He overheard the kids in front of him wishing for video games and various technology. The boy suspected his wish was going to be unlike any other wish that Santa had received. He briefly considering changing his wish, but he decided not to. He had already made up his mind.
The boy and his mother were called over to Santa. The boy sat on Santa’s knee and divulged his wish. He whispered in Santa’s ear, “I want new rankings for the-elite.net.” Santa smiled and nodded politely. The boy continued, “I want players to be able to update their times and have the rankings updated immediately… I want the rankings to always be up to date…” The boy stared into space as his mind raced with ideas. “I want each player to have their own single profile, even if they play both games… I want to be able to look at any player and see all their times, points and ranks in one place…” The boy’s requests started becoming more and more outragous, but Santa still patiently listened. “I want streaming videos that play straight from the world record table… I want an achievement system…”
The boy’s mother was standing nearby and was starting to feel rather embarassed about her son’s ridiculous requests. “That’s enough,” she said, but the boy was not finished. “I want to be able to compare times between players… I want to be able to search a player’s complete PR history… I want all times stored eternally with the date they were achieved and their videos.”
The boy’s mother apologized to Santa, picked up the boy from his knee and started carrying him away. The boy struggled futily to escape his mother’s grasp while calling out, “I want the in-game stage thumbnails to show on the rankings and stage pages! I want an interactive worldwide map of where all the players live! I want NTSC/PAL rankings and Rare rankings all handled by the one system!” By now the boy’s mother had carried him out of view of Santa. There was no point continuing.
During the trip home, the boy couldn’t think of anything else. Would his wishes be granted? Would Santa deliver? Were his requests reasonable or even possible? Immediately after arriving home, the boy went straight to the computer and searched for statistics on how many Santa wishes were granted. His heart sank as he read story after story of children who had wished for one thing and gotten something completely different. It was as if the Santa they revealed their wishes to was a completely different Santa to the one who gave them their presents. The boy was almost certain his wishes were not going to be granted. He wanted to erase the day’s events from his memory and pretend it didn’t happen, but he couldn’t.
Finally, Christmas Day arrived. Beep beep! Beep beep! Like every Christmas, the boy’s alarm woke him at some ungodly hour of the morning. The boy raced to his computer and logged on to the-elite.net to check the rankings. This was it, the moment he’d been waiting for. Had Santa delivered? The boy loaded the rankings and… frowned as the same old rankings appeared on his screen. Oh well. Disappointed, he stumbled out of his room to wake the rest of his family so they could open their presents.
The present opening went just like any other Christmas. He’d open a present, find it’s something he didn’t particularly want, thank the person who gave it to him and put it aside. Repeat until all the presents have been opened. Eventually the living room was a mess of wrapping paper. All the presents had been opened. The boy hadn’t received anything worth noting. He was about to leave the room when he noticed a small envelope behind the Christmas tree. It must have been missed earlier.
The boy picked up the envelope and found it was addressed to him. He turned it over. On the back were the words “From Santa”. Curiously, the boy opened the envelope and pulled out the contents. It was a card. The boy opened the card. The inside of the card was void of any writing except for a short phrase written in the center:
Congratulations to Elizabeth Mimms and Ryan Hutcherson for formally announcing their engagement to be married! They started dating shortly after the 2009 Virginia meet and have been Mario Kart’s flagship couple ever since. Liz should thank Nathan Stinson for reaching deep into the history of Mario Kart 64 and digging Hutch out from under that rock!
An absolutely unheard-of milestone has been breached in Goldeneye’s total time. With contributions from Marc Rutzou and David Clemens on Surface 1 and Silo, the total time has now been lowered to 1:12:59!
This is the first time since Spring 2010 that a minute barrier has been broken, and possibly the last one for quite some time! Our champ is now roughly 50 points ahead of 2nd place Rayan “Ace” Isran.